These can be found in the creative inventory for now
你可以在创造模式物品栏中找到滴水石锥
A pointed dripstone block can be placed in the ceiling and on the floor, creating stalactites and stalagmites
滴水石锥可以在其上方生成石笋或者在其下方生成钟乳石
Falling on a stalagmite causes increased fall damage
摔落在石笋上会受到更多的摔落伤害
Breaking the ceiling above a stalactite causes it to fall towards the ground and will cause damage on impact with entities
破坏钟乳石上方的方块会导致钟乳石坠向地面,并会对其下方的实体造成伤害
Stalactites have a dripping water and lava animation
钟乳石现在有一个滴水或者滴岩浆的动画
Known issues:
已知问题:
When hanging Pointed Dripstones start falling their position is slightly offset
钟乳石开始坠落的位置会稍微偏移
Sneaking while placing tips of opposing stalactites and stalagmites merges them
潜行时放置相对的钟乳石和石笋仍会把它们连接在一起
Placed pointed dripstone can be destroyed by lava on Bedrock
已放置在基岩上的滴水石锥会被岩浆破坏
If player is killed by stalactite or stalagmite fall damage, custom death message is not displayed
玩家被钟乳石砸死或摔死在石笋上的死亡消息不会显示
Pointed dripstone item is rendered differently in-hand on Bedrock compared to Java Edition
滴水石锥物品拿在手上时的渲染方式与Java版的渲染方式不同
Placing pointed dripstones in water results in the water being removed
把滴水石锥放在水中时,滴水石锥会把水顶掉而不是含水
Player receives 2 points of damage when jumping on a stalagmite
玩家在石笋上跳跃时会受到两点伤害
Sculk Sensor
潜声传感器
Introducing the bizarre, tendril-filled world of sculk – prepare for sculk sensors to creep you out with their unique ability to detect nearby vibrations
欢迎来到古怪、满是奇异植物的潜声世界——准备使用潜声传感器那独特的能力,来探测你周围的声音吧
A vibration is anything that causes physical motion; if you are careful, there are some motions that are undetectable to sensors by sneaking. There are still quite a few of these events missing though - stay tuned!
These sneak-friendly vibrations currently include walking, falling to the ground
潜行时不会被探测到的声音包括行走和落地
The current list of vibration events are as follows: (more will be added in future updates)
目前可被潜声传感器探测到的声音如下:(未来还会加入更多)
Step
脚步声
Swim
游泳声
Block Place
放置方块声
Block Destroy
摧毁方块声
Elytra Free Fall
鞘翅飞行落地声
Hit Ground
落地声
Splash
落水声
Projectile Shoot
弹射物射出声
Sculk sensors will not listen to vibrations that are directly created by other sculk sources
潜声传感器不会探测其它潜声传感器直接发出的声音
When a vibration is detected, a signal is sent from the source location to the sensor at a speed of 1 game tick per block
潜声传感器检测到周围发出声音时,音源方块就会给传感器一个信号,这个信号的传导速度是1方块每秒
Other vibrations cannot be detected by a sensor when a signal is already traveling to it
当一个信号正在传往潜声传感器时,这个潜声传感器就不会检测新的声音
When the signal has arrived, the sensor will be activated for 40 game ticks (approximately 2 seconds)
信号到达潜声传感器后,潜声传感器就会被激活,发出红石信号,长度40gt(约2s)
While activated, the sensor cannot detect other vibrations
潜声传感器被激活时同样不能检测其它声音
Sculk sensors can detect vibrations in an 8-block radius around it
潜声传感器检测范围是半径8个方块
Known issues:
已知问题:
Sculk sensors cannot be waterlogged
潜声传感器不能含水
Wool occlusion is not yet added to the blocks’ functionality. This will be added in a later beta
羊毛暂时还不能阻挡声音,将会在后续的测试版中添加
Bug Fixes
Bug修复
General
常规
Fixed Pork Chop achievement and trophy being unlocked by raw porkchop (MCPE-95446)
修复了“猪排”成就和奖杯可以通过吃生猪排解锁的问题
Fixed a bug where foxes wouldn't knock off and eat sweet berries (MCPE-70790)
修复了狐狸不能停下来吃浆果的问题
Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates
缺少现有世界的世界模板时,点击“下载世界模板”便可下载需要的世界模板
Fixed bug that allowed players to place custom spawn eggs by default in Adventure mode
修复了冒险模式的玩家可以放置自定义生成蛋的问题
Commands
命令
The '/setblock' command now supports setting the connected state for the soul_lantern block (MCPE-89609)
“/setblock”命令现在支持设置灵魂灯笼的连接状态
The '/setblock' command now supports setting the rotation state for the chain block (MCPE-105912)
“/setblock”命令现在支持设置锁链方块的旋转状态
'SetBlock' and 'SetBlockAtPos' events now support custom block states
“SetBlock”和“SetBlockAtPos”事件现在支持使用自定义方块状态
Blocks
方块
Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC
修复了市场中特定的世界在手机和电脑之间互相加入领域或多人游戏时发生的方块数据错误的问题
World Generation
世界生成
Mcstructure files saved with entities no longer crash game when loaded into the world (MCPE-63387)
保存有实体的.mcstructure文件加载进世界时不再导致游戏崩溃
Technical Changes
技术性改动
A boolean parameter called "ignore_game_mode" is added for the block event response "decrement_stack", set to false by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default
我的世界1.16.210.56国际版
我的世界1.16.210.56国际版已经更新,这次游戏更新了新的物体:水滴石锥,也修复了大量BUG,让游戏的体验更好,同时也修改了一些小细节,例如掉落在石笋上方的伤害会变得更高,钟乳石会有一个滴落的动画,这些细节让游戏更加优秀。
我的世界1.16.210.56国际版游戏介绍
我的世界1.16.210.56国际版是一款非常有趣的沙盒题材的模拟游戏,游戏的操作乐趣还是很充足的,玩家们自由的挑战冒险即可,而且战斗的方式以及丰富独特的体验乐趣还是可以带给玩家们很不错的挑战乐趣的哦,感兴趣的亲们赶紧下载吧。
我的世界1.16.210.56国际版游戏特点
1、打破钟乳石上方的天花板会导致其坠落至地面,并会对与实体的碰撞造成损害 ;
2、悬挂式尖滴石开始下落时,其位置会稍微偏移,对于玩家来说操作感觉十分的强烈;
3、引入奇异,充满卷须的小精灵世界,为小巧的传感器做好准备。
我的世界1.16.210.56国际版游戏优势
1、海底世界将变得更加广阔并拥有多种水中生物,氧气条的设定让你如同真实潜水一般;
2、夜晚降临的时候会有骷髅战士和僵尸射手出现,要么战胜它们要么赶紧逃跑;
3、在这个版本中你可以体验到更多冒险玩法,也能学到更多的生存知识。
我的世界1.16.210.56国际版游戏亮点
1、全新的可探索区域,就是山洞还有悬崖这些地方,这些地形可以无比的接近真实情况;
2、玩家可以随机挑战这里的一切,每个玩家面对的情况都不同,这里全部遵守沙盒规则;
3、振动是任何会引起身体运动的事物,如果小心的话,传感器会偷偷摸摸地发现一些动作。
我的世界1.16.210.56国际版游戏说明
1、从山河冰川到恢弘海域,新奇的内容事物持续更新;
2、点滴的方块拼凑,不断成就你的梦想建造,以及动植物;
3、跟随内心的想象力,用无尽的创造力改变诺大的沙盒世界;
4、各种手工制作,奇幻洞穴冒险,丰富的娱乐玩法,不要错过。
我的世界1.16.210.56国际版更新内容
Dripstone
滴水石
Added pointed dripstone blocks
添加了滴水石锥
These can be found in the creative inventory for now
你可以在创造模式物品栏中找到滴水石锥
A pointed dripstone block can be placed in the ceiling and on the floor, creating stalactites and stalagmites
滴水石锥可以在其上方生成石笋或者在其下方生成钟乳石
Falling on a stalagmite causes increased fall damage
摔落在石笋上会受到更多的摔落伤害
Breaking the ceiling above a stalactite causes it to fall towards the ground and will cause damage on impact with entities
破坏钟乳石上方的方块会导致钟乳石坠向地面,并会对其下方的实体造成伤害
Stalactites have a dripping water and lava animation
钟乳石现在有一个滴水或者滴岩浆的动画
Known issues:
已知问题:
When hanging Pointed Dripstones start falling their position is slightly offset
钟乳石开始坠落的位置会稍微偏移
Sneaking while placing tips of opposing stalactites and stalagmites merges them
潜行时放置相对的钟乳石和石笋仍会把它们连接在一起
Placed pointed dripstone can be destroyed by lava on Bedrock
已放置在基岩上的滴水石锥会被岩浆破坏
If player is killed by stalactite or stalagmite fall damage, custom death message is not displayed
玩家被钟乳石砸死或摔死在石笋上的死亡消息不会显示
Pointed dripstone item is rendered differently in-hand on Bedrock compared to Java Edition
滴水石锥物品拿在手上时的渲染方式与Java版的渲染方式不同
Placing pointed dripstones in water results in the water being removed
把滴水石锥放在水中时,滴水石锥会把水顶掉而不是含水
Player receives 2 points of damage when jumping on a stalagmite
玩家在石笋上跳跃时会受到两点伤害
Sculk Sensor
潜声传感器
Introducing the bizarre, tendril-filled world of sculk – prepare for sculk sensors to creep you out with their unique ability to detect nearby vibrations
欢迎来到古怪、满是奇异植物的潜声世界——准备使用潜声传感器那独特的能力,来探测你周围的声音吧
A vibration is anything that causes physical motion; if you are careful, there are some motions that are undetectable to sensors by sneaking. There are still quite a few of these events missing though - stay tuned!
任何引起物理运动的东西都会发出声音;但你潜行时的某些运动发出的声音是传感器无法探测到的。仍有相当多的探测功能还未完成-请继续关注!
These sneak-friendly vibrations currently include walking, falling to the ground
潜行时不会被探测到的声音包括行走和落地
The current list of vibration events are as follows: (more will be added in future updates)
目前可被潜声传感器探测到的声音如下:(未来还会加入更多)
Step
脚步声
Swim
游泳声
Block Place
放置方块声
Block Destroy
摧毁方块声
Elytra Free Fall
鞘翅飞行落地声
Hit Ground
落地声
Splash
落水声
Projectile Shoot
弹射物射出声
Sculk sensors will not listen to vibrations that are directly created by other sculk sources
潜声传感器不会探测其它潜声传感器直接发出的声音
When a vibration is detected, a signal is sent from the source location to the sensor at a speed of 1 game tick per block
潜声传感器检测到周围发出声音时,音源方块就会给传感器一个信号,这个信号的传导速度是1方块每秒
Other vibrations cannot be detected by a sensor when a signal is already traveling to it
当一个信号正在传往潜声传感器时,这个潜声传感器就不会检测新的声音
When the signal has arrived, the sensor will be activated for 40 game ticks (approximately 2 seconds)
信号到达潜声传感器后,潜声传感器就会被激活,发出红石信号,长度40gt(约2s)
While activated, the sensor cannot detect other vibrations
潜声传感器被激活时同样不能检测其它声音
Sculk sensors can detect vibrations in an 8-block radius around it
潜声传感器检测范围是半径8个方块
Known issues:
已知问题:
Sculk sensors cannot be waterlogged
潜声传感器不能含水
Wool occlusion is not yet added to the blocks’ functionality. This will be added in a later beta
羊毛暂时还不能阻挡声音,将会在后续的测试版中添加
Bug Fixes
Bug修复
General
常规
Fixed Pork Chop achievement and trophy being unlocked by raw porkchop (MCPE-95446)
修复了“猪排”成就和奖杯可以通过吃生猪排解锁的问题
Fixed a bug where foxes wouldn't knock off and eat sweet berries (MCPE-70790)
修复了狐狸不能停下来吃浆果的问题
Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates
缺少现有世界的世界模板时,点击“下载世界模板”便可下载需要的世界模板
Fixed bug that allowed players to place custom spawn eggs by default in Adventure mode
修复了冒险模式的玩家可以放置自定义生成蛋的问题
Commands
命令
The '/setblock' command now supports setting the connected state for the soul_lantern block (MCPE-89609)
“/setblock”命令现在支持设置灵魂灯笼的连接状态
The '/setblock' command now supports setting the rotation state for the chain block (MCPE-105912)
“/setblock”命令现在支持设置锁链方块的旋转状态
'SetBlock' and 'SetBlockAtPos' events now support custom block states
“SetBlock”和“SetBlockAtPos”事件现在支持使用自定义方块状态
Blocks
方块
Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC
修复了市场中特定的世界在手机和电脑之间互相加入领域或多人游戏时发生的方块数据错误的问题
World Generation
世界生成
Mcstructure files saved with entities no longer crash game when loaded into the world (MCPE-63387)
保存有实体的.mcstructure文件加载进世界时不再导致游戏崩溃
Technical Changes
技术性改动
A boolean parameter called "ignore_game_mode" is added for the block event response "decrement_stack", set to false by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default
向方块事件响应"decrement_stack"加入了一个布尔参数"ignore_game_mode",默认false。这样"decrement_stack"就不会在创造模式下默认减少物品堆叠
Other Known Issues in this Beta:
这个测试版中的其它已知问题:
A crash may occur when suspending and resuming the game on Android
在安卓手机上暂停再继续游戏时可能会发生崩溃
The patch notes screen may contain an invalid link to the Marketplace
加载提示界面可能包含一些指向市场的无效链接
小编点评
我的世界1.16.210.56国际版这款游戏的质量很高,物品也很多。
像素战争,3D乱斗。
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