我的世界1.17.30.22更新内容

    2021-08-19 11:07    责任编辑:lxl

我的世界1.17.30.22有很多的新的内容,在这里你可以测试特性,同时还可以进行实验性的玩法,只有这样才可以更好的发明各种生物,修复其中的问题,这样才可以了解里面的特性,让你说明其中的功能,接下来小编给大家介绍一下更新的内容。

我的世界1.17.30.22版本:点击下载

我的世界1.17.30.22更新内容

我的世界1.17.30.22更新内容

Experimental Features

实验性玩法

Mobs

生物

Fixed incorrect position when dismounting at a negative world height (MCPE-136622)

修复了修正了在-y轴高度下马时坐标不正确的问题

Features and Bug Fixes

特性和bug修复

Cartographers

制图师

Cartographers will now only give maps to undiscovered monuments (MCPE-29375)

现在制图师只会画出未探索过的海底神殿的藏宝图

Enchanting

附魔

Enchanting Table's enchantment probability is now weighted (MCPE-101588)

现在附魔台的附魔概率正常加权

Vanilla Parity

原版特性统一

Fixed Barrier Block hitbox missing when not holding a Barrier Block (MCPE-137646)

修复了不拿着屏障方块时屏障方块碰撞箱缺失的问题

Fixed Barrier Blocks not blocking projectiles (MCPE-137646)

修复了屏障方块不阻隔弹射物的问题

Fixed Barrier Blocks not blocking player interaction with blocks behind them

修复了玩家能够透过屏障方块和屏障方块后面的方块交互的问题

Shulker Boxes now drop their contents when destroyed as an item (MCPE-129470, MCPE-87877)

现在潜影箱物品被破坏时会掉落其中的物品

Bows and Tridents are now held more similarly to Java Edition (MCPE-126717, MCPE-44418)

将持弓和三叉戟的方式与Java版统一

Grass and water block tint colors are no longer slightly randomized with noise

草方块的草皮颜色和水的颜色不再随噪声而出现轻微的随机变化

Abandoned villages are now far rarer, more closely matching the Java Edition (MCPE-71769)

减小了僵尸村庄的生成概率,与Java版相匹配

Graphical

图形界面

Fixed a bug that could cause the Trident, Shield, and Crossbow to render incorrectly when an additional player is connected over the internet using a Marketplace skin (MCPE-118358)

修复了其他使用市场皮肤的玩家通过网络连接时出现的导致三叉戟、盾牌和弩渲染错误的问题

Fixed a bug which could cause the Spyglass to appear as if it's being thrown when using a custom skin (MCPE-127498)

修复了使用自定义皮肤时使用望远镜时望远镜渲染得就像要被扔出去一样的问题

Fixed emissive light propagation in ray tracing mode by increasing irradiance cache sample size (MCPE-135157)

通过增加辐照度缓存样本量,修复了开启光线追踪下的辐射光传播问题

The hotbar is no longer too dark when anti-aliasing is increased (MCPE-54213)

增加抗锯齿后,快捷栏不再变得过暗

The crosshair no longer flickers during multiplayer sessions (MCPE-123918)

十字光标不再在多人游戏中闪烁

Marketplace

市场

Replaced loading bars with new loading spinner in the Marketplace

在市场中加入了新的加载旋钮,用以取代之前的加载条

User Interface

UI

Fixed the hotbar being misaligned with XP bar by 1 pixel (MCPE-46975)

修复了快捷栏与经验条错位1个像素的问题

Using the touch interface, holding the output slot on the Stonecutter or Loom will now rapidly craft items (MCPE-128423)

现在使用触摸操控时,按住切石机或织布机上的输出槽,就可以快速制作物品了

Fixed an incorrect popup when attempting to activate a pack with a missing dependency (MCPE-130978)

修复了在试图激活一个缺少依赖的包时,会错误弹出窗口的问题

Fixed translation issues for some keys containing upper case letters

修复了一些包含大写字母的按键的翻译问题

Technical Updates

技术性更新

Commands

命令

Animations and events defined in Behavior Packs can now run commands that require cheats without the player enabling cheats (such as setting certain rules with the /gamerule command)

在行为包中定义的动画和事件现在可以在玩家不启用作弊的情况下运行需要作弊的命令(例如用/gamerule命令设置某些规则)

Potions

药水

"potion.prefix" and "potion..postfix" potion string resources have been renamed to "potion..name"

"potion.prefix" 和 "potion..postfix" 药水字符串资源已被重新命名为“potion..name"

Potion name string resources have been changed so there are separate "Splash" and "Lingering" string resources

药水名称字符串资源已被改变,因此现在会有分开的 "Splash"和"Lingering"字符串资源

The old style of using "potion.prefix" and "potion.*.postfix" is still supported

现在仍然支持之前的"potion.prefix" and "potion.*.postfix"

User Interface

UI

Content warning message now informs the user of issues with their language file if the format is invalid

现在内容警告信息会通知用户语言文件格式无效的问题

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