我的世界1.17.0.54更新了什么

    2021-05-07 11:30    责任编辑:lxl

我的世界1.17.0.54是我的世界1.17的第3个测试版,你可以在这里体验不同的内容和玩法,还可以看到新加入的模式,让你更好的来这里挑战,另外新版本中还修复了存在的问题和bug,而且更新了一些技术性方面的内容。

我的世界1.17.0.54更新了什么

我的世界1.17.0.54更新内容

Caves & Cliffs - Experimental Features

洞穴与山崖——需要实验性玩法的特性

Minecarts with Chests can also appear in Mineshafts at -y

箱子矿车可以在y0以下的废弃矿道中生成

Strongholds will be more hidden in larger caves

要塞会在大型洞穴中生成的更隐蔽

Fixed a bug where Shulkers would not teleport below y=0 (MCPE-121810)

修复了潜影贝不会传送到y0以下的问题

Caves & Cliffs - Non-Experimental

洞穴与山崖——非实验性玩法特性

Axolotl

美西螈

Axolotl can no longer move on its own while playing dead (MCPE-124128)

装死的美西螈不能再自行移动

Axolotls no longer play dead on land

美西螈不会在陆地上装死

Powder Snow

细雪

Dispensers can now dispense a Powder Snow Block using a Powder Snow Bucket

用发射器发射细雪桶可以放置细雪块

Skeletons no longer freeze when standing inside of Powder Snow, and will transform into strays after 45 seconds (MCPE-116781)

站在细雪中的骷髅不会冻结,而是会在45秒之后变成流浪者

Mobs can now pathfind properly on top of Powder Snow (MCPE-118214)

生物可以正常在细雪上寻路

Vanilla Parity: Powder Snow can no longer support Scaffolding (MCPE-120947)

原版特性同步:细雪不再能支撑脚手架

Vanilla Parity: Mining time of Powder Snow Block now matches mining time in Java Edition

原版特性同步:挖掘细雪所需的时间现在和Java版的相同

Players can no longer Jump on top of Powder Snow to avoid sinking (MCPE-112023)

玩家不再能通过在细雪上跳跃来避免陷入细雪中了

Azalea Leaf

杜鹃树叶

Azalea and Flowering Azalea leaves now drop themself when mined with Silk Touch tools

使用精准采集挖掘杜鹃树叶和盛开的杜鹃树叶现在会正常掉落其本身

Caves and Cliffs

洞穴和山崖

Infested variants of Deepslate can be found in Extreme Hills biome

现在你可以在山地中找到深板岩的虫蚀变种

Block of Copper is now crafted with 9 Copper Ingots

现在需要九个铜锭来合成一个铜块

Block of Copper can be crafted down into 9 Copper Ingots

铜块可以分解为9个铜锭

Copper Ore and Deepslate Copper now drop 2-3 Raw Copper

铜矿石和深层铜矿石现在会掉落2-3个粗铜

Raw Iron, Copper, and Gold item textures have been updated

更新了粗铁、粗铜、粗金的材质

Block of Raw Iron, Copper, and Gold textures have been updated

更新了粗铁块、粗铜块、粗金块的材质

Compass and Clock textures have been updated

更新了指南针和钟的材质

Spore Blossom

孢子花

Spore Blossom no longer survives in water

孢子花会被水破坏

Copper

Copper now has correct graphical and sound effects when waxing/dewaxing (MCPE- 121827)

现在给铜涂蜡/除蜡的时候会出现正确的视听效果

Underside of leaves now render correctly when placed on top of Copper Slabs

放在铜半砖上的树叶的底面会正常渲染了

Glow Squid

荧光鱿鱼

Squid and Glow Squid now make a specific sound when they let ink out

荧光鱿鱼和普通鱿鱼喷射墨汁时会发出一种特殊的声音

Old signs no longer glow when being dyed (MCPE-117835)

用染料给之前放置的告示牌染色不会使其上的文字获得荧光效果

Goat

山羊

Increased chances of getting screamer goat by breeding screamer goat with non-screamer goat

提升了把一个尖叫山羊和一个普通山羊作为亲本繁殖,子代是尖叫山羊的几率

Items

物品

Fixed an issue where first person offhand items were rendered when zooming in with the Spyglass (MCPE-125825)

修复了用望远镜能看到第一人称副手上拿的物品的问题

Pointed Dripstone

滴水石锥

Stalactites now drip water a bit more often when filling Cauldrons

略微增加了钟乳石滴水装满炼药锅所需滴水的次数

Raw Gold

粗金

Piglins now admire Block of Raw Gold

猪灵现在会端详粗金块

Piglins now admire Raw Gold

猪灵现在会端详粗金

Rooted Dirt

缠根泥土

Tiling Rooted Dirt turns does no longer instantly turn it into Farmland block

用锄头锄缠根泥土不再会把它立刻变成耕地

Spyglass

望远镜

Spyglass is now part of the "Equipment" category in the Creative inventory (MCPE-126079)

望远镜现在在创造模式物品栏的“装备”分类中

Vanilla Parity

原版特性同步

Falling blocks now break when landing on Shulkers

现在掉落的方块落在潜影贝上时会被破坏

User Interface

UI

Fixed controller cursor sensitivity scaling (MCPE-33868)

修复了控制器光标灵敏度缩放问题

Fixed a bug preventing users from reassigning key 'E' in "Keyboard & Mouse" settings (MCPE-124224)

修复了不能在“键盘和鼠标”中修改“E”键的功能的问题

Commands

命令

Fixed issue where Minecart with Command Block was not affected by the 'CommandBlocksEnabled' gamerule (MCPE-93666)

修复了命令方块矿车不被游戏规则“CommandBlocksEnabled”影响的问题

Multiplayer

多人游戏

The '/kick' command works properly if cheats and command blocks are disabled, and it no longer uses target selectors

现在无需开启作弊就可以使用/kick命令,并且其不再使用目标选择器

Technical Updates

技术性更新

General

常规

Added AddVolumeEntityPacket that contains information of a volume entity including its net ID and NBT containing information about the volume's definition and components, which will be added to the client's registry

添加了addVolumeEntityPackage,包含volume entity的信息,包括其网络ID和NBT,其中NBT包含有关volume entity的定义和组件的信息,这些信息将添加到客户端的注册表中

Added RemoveVolumeEntityPacket that contains a volume entity's net ID to remove it from the client's registry

添加了 RemoveVolumeEntityPackage ,包含volume entity的网络ID,可以将其从客户端注册表中删除

Mobs

生物

Added a new optional flag "use_simplified_breeding" to "minecraft:genetics" component. When this flag is set to true, the offspring never inherits hidden alleles of parents as main alleles and main as hidden. This allows to implement simple breeding logic easier

向"minecraft:genetics"组件中添加了一个新的可选标志"use_simplified_breeding"。当此标志设置为true时,子代将不会把父代的隐性等位基因作为显出性状的等位基因,亲本显出性状的等位基因作为隐性等位基因来继承。这将使简单的育种逻辑更容易实现

GameTest Framework

GameTest框架

Components

组件

[Removed] function setColor(color : Number)

[已移除]函数setColor(color : Number)

property value : Number - Gets or sets the color of the entity

属性值:Number-获取或设置实体的颜色

Added additional component interfaces. movement, navigation, healable, breathable, ageable, and tameable components can be referenced via entity.getComponent(componentName : string).

添加了额外的组件接口。可以通过entity.getComponent(componentName:string)来引用运动、导航、可治疗、可呼吸、有年龄和可驯服组件。

minecraft:color

Container - New interface for interacting with entity containers. Can be referenced via entity.getComponent("inventory").container

Container-用于与实体容器交互的新接口。可以通过entity.getComponent(“inventory”).container引用

function setItem(slot : Number, itemStack : ItemStack) - Adds itemStack to the container at the given slot

函数setItem(slot:Number,itemStack:itemStack)-将itemStack添加到容器的给定槽处中

function getItem(slot : Number) : ItemStack - Gets the itemStack at the given slot

函数getItem(slot:Number):ItemStack-获取给定插槽处的ItemStack

function addItem(itemStack : ItemStack) - Adds the given itemStack to the first available slot of the container

函数addItem(itemStack:itemStack)-将给定的itemStack添加到容器的第一个可用槽中

function transferItem(fromSlot : Number, toSlot : Number, toContainer : Container) - Transfers an ItemStack from fromSlot of the container to toSlot of toContainer

函数transferItem(fromSlot:Number,toSlot:Number,toContainer:Container)-将ItemStack从容器的fromSlot传输到toContainer的toSlot

function swapItems(slot : Number, otherSlot : Number, otherContainer : Container) - Swaps ItemStacks between slot of the container and otherSlot of otherContainer

函数交换(slot:Number,otherSlot:Number,otherContainer:Container)-在容器的slot和otherContainer的otherSlot之间交换项堆栈

function worldLocation(relativeLocation : BlockLocation) - Transforms the coordinates of given GameTest location to its corresponding world location

函数worldLocation(relativeLocation:BlockLocation)-将给定游戏测试位置的坐标转换为相应的世界位置

function relativeLocation(worldLocation : BlockLocation) - Transforms the coordinates of given world location to its corresponding GameTest location

函数relativeLocation(worldLocation:BlockLocation)-将给定世界位置的坐标转换为相应的GameTest位置

下载游戏