我的世界基岩版 1.16.210.56是1.16系列的第6个测试版,在这个新版中不仅加入了全新内容,还有对它的特性进行了展示,其中的大量的漏洞进行了修复,玩家可以自由尝试,不过在使用测试版的时候需要进行备份,还有需要考虑兼容的问题。
Dripstone
滴水石
Added pointed dripstone blocks
添加了滴水石锥
These can be found in the creative inventory for now
你可以在创造模式物品栏中找到滴水石锥
A pointed dripstone block can be placed in the ceiling and on the floor, creating stalactites and stalagmites
滴水石锥可以在其上方生成石笋或者在其下方生成钟乳石
Falling on a stalagmite causes increased fall damage
摔落在石笋上会受到更多的摔落伤害
Breaking the ceiling above a stalactite causes it to fall towards the ground and will cause damage on impact with entities
破坏钟乳石上方的方块会导致钟乳石坠向地面,并会对其下方的实体造成伤害
Stalactites have a dripping water and lava animation
钟乳石现在有一个滴水或者滴岩浆的动画
Known issues:
已知问题:
When hanging Pointed Dripstones start falling their position is slightly offset
钟乳石开始坠落的位置会稍微偏移
Sneaking while placing tips of opposing stalactites and stalagmites merges them
潜行时放置相对的钟乳石和石笋仍会把它们连接在一起
Placed pointed dripstone can be destroyed by lava on Bedrock
已放置在基岩上的滴水石锥会被岩浆破坏
If player is killed by stalactite or stalagmite fall damage, custom death message is not displayed
玩家被钟乳石砸死或摔死在石笋上的死亡消息不会显示
Pointed dripstone item is rendered differently in-hand on Bedrock compared to Java Edition
滴水石锥物品拿在手上时的渲染方式与Java版的渲染方式不同
Placing pointed dripstones in water results in the water being removed
把滴水石锥放在水中时,滴水石锥会把水顶掉而不是含水
Player receives 2 points of damage when jumping on a stalagmite
玩家在石笋上跳跃时会受到两点伤害
Sculk Sensor
潜声传感器
Introducing the bizarre, tendril-filled world of sculk – prepare for sculk sensors to creep you out with their unique ability to detect nearby vibrations
欢迎来到古怪、满是奇异植物的潜声世界——准备使用潜声传感器那独特的能力,来探测你周围的声音吧
A vibration is anything that causes physical motion; if you are careful, there are some motions that are undetectable to sensors by sneaking. There are still quite a few of these events missing though - stay tuned!
任何引起物理运动的东西都会发出声音;但你潜行时的某些运动发出的声音是传感器无法探测到的。仍有相当多的探测功能还未完成-请继续关注!
These sneak-friendly vibrations currently include walking, falling to the ground
潜行时不会被探测到的声音包括行走和落地
The current list of vibration events are as follows: (more will be added in future updates)
目前可被潜声传感器探测到的声音如下:(未来还会加入更多)
Step
脚步声
Swim
游泳声
Block Place
放置方块声
Block Destroy
摧毁方块声
Elytra Free Fall
鞘翅飞行落地声
Hit Ground
落地声
Splash
落水声
Projectile Shoot
弹射物射出声
Sculk sensors will not listen to vibrations that are directly created by other sculk sources
潜声传感器不会探测其它潜声传感器直接发出的声音
When a vibration is detected, a signal is sent from the source location to the sensor at a speed of 1 game tick per block
潜声传感器检测到周围发出声音时,音源方块就会给传感器一个信号,这个信号的传导速度是1方块每秒
Other vibrations cannot be detected by a sensor when a signal is already traveling to it
当一个信号正在传往潜声传感器时,这个潜声传感器就不会检测新的声音
When the signal has arrived, the sensor will be activated for 40 game ticks (approximately 2 seconds)
信号到达潜声传感器后,潜声传感器就会被激活,发出红石信号,长度40gt(约2s)
While activated, the sensor cannot detect other vibrations
潜声传感器被激活时同样不能检测其它声音
Sculk sensors can detect vibrations in an 8-block radius around it
潜声传感器检测范围是半径8个方块
Known issues:
已知问题:
Sculk sensors cannot be waterlogged
潜声传感器不能含水
Wool occlusion is not yet added to the blocks’ functionality. This will be added in a later beta
羊毛暂时还不能阻挡声音,将会在后续的测试版中添加
Bug Fixes
Bug修复
General
常规
Fixed Pork Chop achievement and trophy being unlocked by raw porkchop (MCPE-95446)
修复了“猪排”成就和奖杯可以通过吃生猪排解锁的问题
Fixed a bug where foxes wouldn't knock off and eat sweet berries (MCPE-70790)
修复了狐狸不能停下来吃浆果的问题
Clicking "Download Template" when missing required templates of an existing world now correctly downloads the required templates
缺少现有世界的世界模板时,点击“下载世界模板”便可下载需要的世界模板
Fixed bug that allowed players to place custom spawn eggs by default in Adventure mode
修复了冒险模式的玩家可以放置自定义生成蛋的问题
Commands
命令
The '/setblock' command now supports setting the connected state for the soul_lantern block (MCPE-89609)
“/setblock”命令现在支持设置灵魂灯笼的连接状态
The '/setblock' command now supports setting the rotation state for the chain block (MCPE-105912)
“/setblock”命令现在支持设置锁链方块的旋转状态
'SetBlock' and 'SetBlockAtPos' events now support custom block states
“SetBlock”和“SetBlockAtPos”事件现在支持使用自定义方块状态
Blocks
方块
Fix for certain Marketplace worlds having incorrect block data when played on Realms and multiplayer between mobile and PC
修复了市场中特定的世界在手机和电脑之间互相加入领域或多人游戏时发生的方块数据错误的问题
World Generation
世界生成
Mcstructure files saved with entities no longer crash game when loaded into the world (MCPE-63387)
保存有实体的.mcstructure文件加载进世界时不再导致游戏崩溃
Technical Changes
技术性改动
A boolean parameter called "ignore_game_mode" is added for the block event response "decrement_stack", set to false by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default
向方块事件响应"decrement_stack"加入了一个布尔参数"ignore_game_mode",默认false。这样"decrement_stack"就不会在创造模式下默认减少物品堆叠
Other Known Issues in this Beta:
这个测试版中的其它已知问题:
A crash may occur when suspending and resuming the game on Android
在安卓手机上暂停再继续游戏时可能会发生崩溃
The patch notes screen may contain an invalid link to the Marketplace
加载提示界面可能包含一些指向市场的无效链接